A live multiplayer Asteroids-style prototype

This is a closed-source game project that I use as a space for browser-based multiplayer iteration. The focus is on responsive controls, quick playtesting, and refining how the game feels when real players are moving around at the same time.

Closed source Browser game Multiplayer prototype

Current public overview

I am keeping the implementation details private for now, but the public-facing idea is straightforward: a fast arcade-style Asteroids experience that is being shaped around live multiplayer play, browser accessibility, and responsive controls.

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